Retronauts Episode 166: Chasm - Making a Modern Metroidvania

Retronauts Episode 166: Chasm - Making a Modern Metroidvania

0 0 9 mesi fa
Jeremy talks to Chasm's James Petruzzi about creating the best IGA-vania style exploratory platformer in a decade, along with the challenges of meeting modern player expectations with a game built so clearly in the classic spirit of Symphony of the Night.

Seguici su Facebook

Copyright 2019 - Spreaker Inc. a Voxnest Company - Crea un podcast - New York, NY
Aiuto